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3D reconstruction and visualization can expose hidden relationships within
and among objects. 3D Constructor brings this
power to researchers through a visualization workspace integrated into
the Image-Pro Plus and Image-Pro
Discovery environments.
Z-stacks may be collected via Media Cybernetics' Scope-Pro®
and AFA® modules for Image-Pro
Plus & Image-Pro Discovery,
or loaded from stored files in all major confocal formats.
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Plant pollen
The web limits what we can show here - animations look much better
in 3D Constructor - but this gives the idea! The animations on this
page are GIF animations made from 3D Constructor AVI files. Images
courtesy of Hugo Ostermann, Chromaphor. Images acquired on an Olympus
BX 60 microscope, using Visitech International QLC 100 confocal
laser scanning microscope. |
Visualisation
This module includes a volume renderer, stack slicer, and montage tools
- all with full interaction.
- Volume renderer viewable from any angle, with adjustable transparency
and shading.
- Full interactive control with 3D-image for zoom, rotate and panning
with the image-stack.
- Voxel-size and Sub-sampling functionality.
- Alpha, Sum and Maximum intensity rendering.
- Full freedom of light control for the intensity, direction for the
optimum light and shading effects
- Choice of material textures, transparencies and opacity
- Free choice of palette-colors for optimum color spectrum visualization
- Orthogonal slicing aligned with the X, Y or Z axis and free oblique
choice of slicing plane.
- Visualization of clipping planes in orthogonal and oblique plane-selection
and the combination of both.
- Selection of VOI (Volume of Interest), which will include or exclude
the sub-volume for better visualization of underlying features in the
3D stack.
- Stack Slicer for exploring stack data with synchronized display orthogonal
slices through a stack.
- Animation composer with full flexibility in camera positions, quality
and export to e.g. AVI files
- Multiple Iso-surface rendering based on traingularization of the
selected intensities and colors.
- All render methods can be displayed in stereo mode using the OpenGL
technology.
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